Department of Art

Art Events and Exhibitions

We have in-person exhibits available in our main gallery and the Clement Gallery in the UToledo Center for the Visual Arts, immediately adjacent to the Toledo Museum of Art. Due to COVID-19, masks are required whenever you are indoors on campus. For your convenience and safety, we have also made all UToledo Art Department exhibitions available to view virtually. They are below. Enjoy!


2021 BFA EXHIBITION

The B.F.A. Exhibition is an annual celebratory exhibit of the finest work of UToledo students graduating this semester with a Bachelor of Fine Arts degree in Art.

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ART 1060 - Foundations of 3D Design

Students were tasked with developing a birdhouse design inspired by their chosen artist.
Faculty - Brian Carpenter and Julia Labay

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Coalescence

Spring 2021

This exhibition represents the work of nine students in the Spring 2021 Advanced Photo Projects class. Unlike most art classes, Advanced Photo Projects allows students to develop a body of work over the entire semester. Students were given the freedom to explore the content, style, and technique of their choice; these images are the results of their ongoing investigations.  The exhibition is sponsored by our industry partner, Legion Paper, who generously provided the Moab inkjet paper students experimented with throughout the semester and used for the final exhibition prints.  

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Games and Artistry Series

Spring 2021 - Talks Available to View on YouTube

The UToledo Department of Art is hosting a series of 3 virtual talks with artists from the video gaming world. The Games and Artistry Series will feature the artists below. The free series was organized by Art faculty Dr. Jason Cox, assistant professor of art education, and Barry Whittaker, associate professor of art and new media design practices.

Davionne Gooden

Series Talk: https://youtu.be/J0JaSgqlgPE 

Image with a photo of gaming artist Davionne Gooden and a character from his work

Davionne Gooden is a Cleveland-based game developer, filmmaker, photographer, and creative director at Studio Zevere. He has been involved in the games industry for over a decade and is currently hard at work on his studio’s debut title She Dreams Elsewhere, set to release for PC and consoles in 2021. He has also been featured in The New York Times, Kotaku, Paste, Game Informer, and Polygon, among others. He aims to tell stylish, culturally relevant, and emotionally rich stories from new perspectives, while empowering others to express their own creative voice. https://www.studiozevere.com/

Paloma Dawkins

Series Talk: https://youtu.be/N2TLCFY_UGI

Image with a photo of gaming artist Paloma Dawkins and a sample of her work

Paloma Dawkins' games have been featured at world-renowned festivals such as Manchester International Festival, MUTEK and more, and won awards at the Canadian Screen Academy Awards, Fantasia, FIVARS, Cinekid, NUMIX, and North Bend Festival. Dawkins' games are praised for being digital spaces that celebrate natural life and rhythms. The worlds she creates in her games are spaces that incite creative thinking and wonder. Oceanarium carries on these themes and further invites us to be inspired by otherworldly scenes and scenarios, hypnotizing sounds and visual details, trippy patterns, quirky characters and cosmic poetry. https://palomadawkins.com/

Banana Chan

Series Talk: https://youtu.be/43Hg0QYlbfg

Image with a photo of gaming artist Banana Chan and a sample of her work

Banana Chan is a Chinese-Canadian/American board and roleplaying game designer and writer, and the owner of the tabletop games publishing company, Game and a Curry. Her latest work has been with Scooby-Doo: Betrayal at Mystery Mansion, Sea of Legends, Jiangshi: Blood in the Banquet Hall, Dune: RPG, and Warp's Edge. You can find her on Twitter at @bananachangames and information on Game and a Curry at www.gameandacurry.com


2021 UToledo Digital Billboard Exhibition

These digital billboards feature the work of several students in the UToledo Department of Art. The works represent a range of media and mixed media. Artists include Donna Beauregard, Haley Boehm, Alaina Coote, Justin Fisher, Lindsay Haynes, Logan Herl, Vince Livecchi, Alexa McLaughlin, Jane Sullivan and Tara Yarzand.

This exhibition, curated by Barry Whittaker, associate professor of art and new media design practices, was recently on display on digital billboards throughout the Toledo area (February 2021). Our thanks to Lamar Advertising for their kind support of this annual exhibition.

Locations Listing

  • Erie & AWT
  • Washington & Indiana
  • Secor & Alexis
  • I-75 & Monroe
  • I-75 & I-280
  • Monroe & Laskey
  • I-75 & Berdan
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C.A.S.T. Exhibition

Fall 2020

C.A.S.T. Artists' Statements

Tenayah Bowmer

Pascal (soft sculpture and mixed media) Pascal lives in the magical Yoko forest with his dear friends, Jeremy and Chris. One day, the Great Bear Spirit visits them and falls deeply in love with their house. The Bear places a curse on them, trapping the friends in their own furry prisons. To win back their house and escape the clutches of the Great Bear Spirit, they must sacrifice 7 Yoko deer. This is a story of love, loss, and magic.

Joe DuPuis

Caretaker – Everywhere at the End of Time (acrylic on canvas) This series is a visual accompaniment to a music project created by Leyland Kirby called Caretaker – Everywhere at the End of time. The album tackles themes of dementia by re-contextualizing a collection of 1930-40 era ballroom music samples that slowly degrade and warp over the course of a grueling six and a half hours. The process of creating these paintings involves taking photos and ai generated images, vectorizing them, and using a paint-by-numbers system that takes music notes and converts them into colors on the color wheel. For example, G equals red, E equals yellow, and A# equals indigo. The paintings themselves are a mix of memories from the past and present and are made from unoriginal images, much like how the music of the album is comprised of manipulated samples. Memories become hazy and unclear before becoming jumbled and confused messes then finally become non-existent, coming to the point of forgetting forgetting.

Hope Elaaser

Putrefaction (fabric, embroidery floss, buttons, yarn) We live our whole lives making decisions. Some may wonder when they’ll choose their last, while some throw caution to the wind—forgetting how fragile we are, turn a blind eye to the decay surrounding us. This work represents the bloating and active decay stages where the tissue starts to liquefy, and the skin darkens as a reminder of our fragility.

Dane Gayle

YOUARENOWHERE  (plexiglass, metal, wood, plastic, carpet) My work explores the effects of liminal spaces and why an individual feels a quality of ambiguity and disorientation in between the familiar-unfamiliar. Influenced by the artistic elements of light, space, and dimension, YOUARENOWHERE is an investigation through miniatures and contained spaces that provokes a sense of deja vu. Offset by one core set piece missing (or added to) either miniature, the works serve as more of a feeling of misplaced normalcy rather than a spectacle.

Yitzhak Geiser

The Final Judgement Defaced (archival pigment print) Since a young age I have been curious and intrigued by the act of defacement. Defacement has been a part of human history for thousands of years — an act of rebellion and a form of communication. This distortion and physical manipulation includes graffiti, altering paintings, and dismembering parts of sculptures. I am interested in this act of “spoiling” a surface as a means of discovery and as an act of reexamining existing imagery and form.

Lindsay Haynes

Oh, the Places You’ll Go! (pom poms, tinsel, faux fur) Through my work I explore the relationship between color, texture, nostalgia, and childlike feelings and memories. The combination of pom poms and tinsel creates a mesmerizing, visual feast. The piece opens the door to a long forgotten dimension of the imagination. Look deep, and watch as it absorbs you and floods your mind with curiosity and wonder.

Aaron Montano

Space Exploration (wood, paint) Gallery spaces are important in creating an environment made for artwork to occupy. My work uses the gallery to disrupt and explore the existing space. My work is a visual communication that reinforces the parameters of the gallery space.

Ryenne Rowan

Of Love and Hair (magazine paper and glue) I have always found myself interested in shapes and how they can be used to build form. My cut-paper-collages are created from hours of combing through black targeted magazines for less represented skin colors and tones. These cut-paper-collage works explore the storytelling of black women and how hair care and ritual can be used as a rite of passage. The jump between squirming against the comb between my mother’s legs and quietly sitting in the salon chair is one that often goes undiscussed.

Katie Stevenson

Sound of Mental Health (wood, hemp twine, plexiglass, psychiatric medication) In my work I explore the relationship between people with mental health diagnoses and pharmaceutical drugs. These can alter one’s mind state for either the good or the bad. I want this piece to be interactive to allow the viewer to shake the sculpture. This may help the viewer to recognize how even the sound of pharmaceuticals shaking changes depending on the individual.

Jane Sullivan

Fear and anger (water color) The reaction to emotions can manifests in dynamic ways. This body of work explores my connection between fear, color, anger and form.

Kara Thornton

Panthera Pardus Orientalis 1996 (wax, heat, and film) Once a species goes on to the endangered list they seldom get removed. Humans have increased the speed of extinction up to ten-thousand times the normal rate. When humans start destroying the habitats of other species, it not only affects the local environment, it creates a ripple effect across the globe. It is our job to find better ways of sustainability, before we cause more animals to become extinct.

Taya Yarzand

Carpet of Reflections (mirror, vinyl, light) In this work, I explore my cultural identity as an Iranian living in the United States. Iranian culture formed most aspects of my identity and now living in the US, another layer has been added. Uprooting in Iran, a country that has political conflicts with United States, the country that I am re-grounding in, feels like I am floating in space and I do not fully belong to either of them. This work is inspired by a tile pattern on the ceiling of a historical building in Iran that emerges from my memories. As these memories interact with more recent experiences in the world beyond Iran, the visual patterns they evoke become more complicated; the synthesis of unity and variety functions as a reflection of the entanglements of my own duality.


2020 BFA EXHIBITION

Spring 2020

The BFA Exhibition is an annual celebratory exhibit of the finest work of UT students graduating this semester with a Bachelor of Fine Arts degree in Art. Note: to see a larger image of the booklet's pages, click the full screen icon in the upper right hand corner of the booklet page.

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 Download a PDF of the 2020 B.F.A. Student Exhibition

 

Last Updated: 8/16/21